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Project Grove
A third-person combat template with a spatial inventory system.
The idea
Project Grove is a small third-person RPG playground built around cel shading, combat, and a spatial inventory. Items can be picked up in the world, arranged freely in the inventory grid, and dropped back into the scene.
Overview
| Category | Details |
|---|---|
| Project Name: | Project Grove |
| Platform: | Unreal Engine |
| Focus: | Third-person combat, visual style, and spatial inventory design |
| Source: | Private repository |
Built with
- Unreal Engine and C++
- A custom cel-shading material
- A grid-based inventory and world-item system